![]() ![]() Giant Gauntlet no longer makes Barbarian King invulnerable if it’s used after Eternal TomeĮxtra Damage of Invisibility Vial is no longer boosted by Rage.ĭo not show Ricochet Cannon and Multi Archer Tower in the builder menu if they can't be upgraded Level 20 increased Hit Points to 1220 and Bat Swarm bats to 11 Level 19 increased Hit Points to 1220 and Bat Swarm bats to 10 Level 18 increased Hit Points to 1100 and Bat Swarm bats to 10 Level 17 increased Hit Points to 1100 and Bat Swarm bats to 9 Level 16 increased Hit Points to 1000 and Bat Swarm bats to 9 Level 15 increased Hit Points to 1000 and Bat Swarm bats to 8 Level 14 increased Hit Points to 915 and Bat Swarm bats to 8 Level 13 increased Hit Points to 915 and Bat Swarm bats to 8 Level 12 increased Hit Points to 830 and Bat Swarm bats to 8 Level 11 increased Hit Points to 830 and Bat Swarm bats to 7 Level 10 increased Hit Points to 750 and Bat Swarm bats to 7 Level 9 increased Hit Points to 750 and Bat Swarm bats to 7 ![]() Reduced active ability’s damage radius (300 → 225) Summoners who have reached the maximum cap for the number of summoned units will summon new units quicker after falling below that cap ![]() ![]() We’ll be on the lookout for Reddit videos saying how we’re a quarter of a tile away from crossing the entire Village The Giant Arrow ability now travels a longer distance to make sure it crosses the entire village. With great power comes the responsibility of balancing that power! Here are the balance changes for this patch: Leaders and Co-Leaders can now see the "last seen" timer for members up to a month (was up to a week) If a Clan War ends in a "perfect - perfect draw", neither clan loses their Win Streakīypass cooldown when setting up a Legend League defense layout after merging defenses Players can play in a Friendly War and in a normal Clan War at the same time (in two different Clans) Rabid fanfare from Reddit measured 7.2 on the Richter scale.Īttacking troops can now walk through Decorations & Obstacles when in combat (except in Clan Capitals).ĭecorations don’t prevent deploying troops on them anymore. Tapping the button for a specific Resource or Magic Item will allow you to spend only that specific Resource or Item when upgrading. Upgrade buttons have been clarified to use a specific Resource or Magic Item in order to reduce accidental usage of unintended Resources/Items. The bars display progress towards the highest level achievable for that Town Hall level.Ĭelebrations from Reddit were heard around the globe. Progress Bars have been added back to the info screen. Reactions and the amounts can be seen under each message. You will be able to pick an emoji from the preset selection available. Players can now add emoji reactions to another player’s message in Clan Chat! Only the Leader and Co-Leaders can pin a message. There is also a new tab dedicated to pinned messages. You’ll now have a more enjoyable overall look and experience!Ĭhat and system messages can now be pinned to the top of the Chat view. Increased movement and attack speed for a few secondsĪdmittedly our Clan Chat was a *bit* outdated, so we gave it a visual and functionality upgrade. Summons a team of Hog Riders to fight alongside you She was feeling left out seeing all the other Heroes packing some sweet Hero Equipment. We're also adding two new pieces of Hero Equipment for Royal Champion. New Hero Equipment: Haste vial & Hog Rider Puppet The Blacksmith will now be upgraded with Elixir instead of Gold. Town Hall 16 players can now also upgrade an additional 100 Wall segments to level 17 (a total of 250 Wall segments). However, Overgrowth Spell will not affect Heroes or Troops in the Clan Castle, nor does it prevent Clan Castle Troops from emerging! One additional detail is that Overgrowth Spell leaves tiny bits of debris that can be cleared by defending players when you tap them, like tombstones left behind by destroyed units. This means attacking Troops will completely ignore Buildings and Defenses affected by Overgrowth Spell, allowing new ways for you to funnel and path your Troops! Unlocked at Town Hall level 12 when you upgrade your Dark Spell Factory to level 6, this Dark Elixir Spell opens up whole new paths of strategies (literally)! When used, Overgrowth Spell renders enemy Defenses invisible, invulnerable, and frozen for the duration of its effect. With the thawing of winter comes the sudden verdant bloom of spring, and Overgrowth Spell is here to usher in warmer weather…and your Troops into the enemy’s base. Dive in below for the full details of what’s in this update! The first major update of 2024 for Clash of Clans is here! We’re introducing a brand new Spell, new levels, balance changes, QoL improvements, and much more in this update. ![]()
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